HTC VIVE — Key Art

Lead a design team at HTC VIVE for all marketing visuals and key art. Defined a problem: How to visually express the unreal experience of VR without showing moments from real games? Focused concepts related to learning, playing games, exploration, adventure, medicine, media, entertainment, and artistry. Developed storylines to support creation of inspiring imagery. Unveiled artwork at CES, VIVE web, VIVE X town hall, and HTC’s gallery in Taipei headquarters.

Awards:

  • HTC VIVE - The Verge Awards - Best VR at CES, 2016

  • HTC VIVE - Wareable Awards - VR Headset of the Year, 2016

  • HTC VIVE - Spark Awards - Platinum Award, 2016

  • HTC VIVE - IDSA Award, Brand System, 2018

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